Bernie has worked on over 20 game projects so far. This list includes both solo and group projects, (none of which were programmed by him) In no particular order.
N.U.T.S: Never Underestimate Team Synergy: Group 2d Project 2014
Four Player Party Brawler
Art Director: Created cohesive content supported by a common style to support the mechanics. Eight Fully Animated Characters, Dynamic Background content, Ability Effects, and Particle sprites.
Hero Knight Man: Group 2.5d Student Project 2013
Arena Brawler
Lead Artist: Created all characters, backgounds, and effects
Strykers Revenge: Solo 2d Student Project 2012
Stealth Platformer
Lead Artist: Capstone project in highschool. Four fully animated characters with Background Art. Never got finished due to lack of programmers.
Animations
From Where She Dreams: Group 2d Student Project 2014
Point and Click Adventure
Lead Background Artist: Designed all of the Layouts for the Game
Fire Fight Frenzy: Solo 2d Student Project 2012
Falling Kitten catching Game
Lead Artist: Animated characters, pickups, enemies, background and User Interface.
Words From Space!: Group 2d Student Project 2012
Typing Game.
Lead Artist: Created three fully animated enemy sprites, a boss, user interface and special effects for five seperate levels of laserpower.
Mount Consequence: Group 2d Student Project 2013
Pipe Placement Game
Lead Artist: Created User Interface and Tiles
Unnamed Game with Next Level Games: Group 2d Student Project 2013
Archery Game
Lead Artist: Fully animated main Character, background art and targets.
Bobbies Journal: Group 2d Student Project 2013
Narrative Platformer
Art Director: Head of a team of 3 Artists, worked on preproduction content and created style guides and concept art. This game later got shifted into From Where She Dreams
Go Widget: Solo 2d Student Project 2013
Puzzle Game
Lead Artist: Created all characters and background tiles in under 6 hours
Wizard!: Solo 2d Student Project 2014
Platform Shooter
Lead Artist: Fully animated five character sprites. created Dynamic cohesive Background content for level creation by the Designer.
Radical House: Solo 2d Student Project 2014
Control Panel Simulator
Lead Artist: Created all user interface, character animations and enemy sprites.
Smash 'n Grab: Solo 2d Student Project 2014
Brawler
Lead Concept Artist: created a plethora of weapon content.
Get Dunked: Solo 2d Prototype 2014
Four Player Party Game
Lead Artist: Created all character sprites and backgroundImage.
Project Sky: Solo 2d Prototype 2014
Four Player Traffic Survival Game
Art Director: Created Preproduction content and presentation, Created all assets for 2d Prototype
Mek Trek: Mek's Trek: Solo 2d Student Project 2014
Platformer
Background Artist: Created Cohesive Dynamic background content.
VesSoul: Group 2d Student Project 2014
Four Player Party Platformer
Art Director: Created Style Guides, Concept Art, Background Content, fully animated main character. Supervised and deligated work to additional background artist
Unnamed Game Project with Team Nova: Group 3d Project 2014
Top Down Brawler
Creative Consultant: Created Team Logo and supervised the Art Direction.
Apple Drop: Solo 2d Student Project 2014
Puzzle Game
Lead Artist: Created Character Sprites.
Unnamed Game Project with Team Enso: Group 3d Project 2014
Arena mech Shooting game
Environmental Artist: Created Game Arena.
Geo Blitz: Group 2d Student Project 2014
Reverse Tower Defence Game
Lead Artist: Created all Art Assets and Geometry Design.
Unnamed Game Project with PercentDX: Group 2d Student Project 2014
Platformer
Lead Artist: Created all Background Content and Fully animated Four Characters
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